[Tangaria 1.6.0 T-15 Character Dump] Name Jimeh VIII Age 53 Self RB CB EB Best Sex Male Height 6'2" STR: 18 +1 +2 +0 18/30 Race Dunadan Weight 14st 1lb INT: 10 +1 -1 +0 10 Class Fighter Turns used: WIS: 10 +1 -1 +0 10 Title Swordsman Game 2380 DEX: 17 +1 +1 +0 18/10 HP -3/102 Player 5250 CON: 10 +2 +1 +0 13 SP 12/14 Active 3796 Chr: 10 +2 -1 +0 11 10 Level 11 Armor [21,-9] Saving Throw 46% Cur Exp 615 Stealth Bad Max Exp 615 Melee 1d8,+3 Disarm - phys. 35% Adv Exp 715 To-hit 43,+27 Disarm - magic 24% Blows 1.1/turn Magic Devices 28 Gold 656 Searching 26% Burden 103.5 lb Shoot to-dam +5 Infravision 0 ft Overweight -52.4 lb To-hit 25,+31 Speed Normal MaxDepth 600' (L12) Shots 1.0/turn You are the illegitimate but acknowledged child of a Serf. You are a well liked child. You have blue-gray eyes, wavy black hair, and a fair complexion. Resistances Abilities Acid:.............. Fear:.............! Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:......+....... Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Fly:.............. Wate:.............. Telepathic powers Radi:.............. BAci:.............. SEvi:.............. Evil:.............. BEle:.............. SAni:.............. Anim:.............. BFir:.............. SOrc:.............. Unde:.............. BCld:.............. STro:.............. Demo:.............. BPoi:.............. SGia:.............. Orc:.............. BStn:.............. SDem:.............. Trol:.............. BCut:.............. SDra:.............. Gian:.............. BVmp:.............. SUnd:.............. Drag:.............. [Last Messages] > The Iron Shot (1d4) (+0,+0) misses the large kobold. > You have 17 Iron Shots (1d4) (+0,+0) (0). > Your Iron Shot (1d4) (+0,+0) hits the large kobold for 16 damage. > You have 16 Iron Shots (1d4) (+0,+0) (0). > The large kobold cries out in pain. > You have 2 Potions of Boldness (f). > You re-arrange your pack. > The large kobold hits you for 1 damage. > You hit the large kobold for 11 damage. > The large kobold hits you for 10 damage. > The snaga misses you. > The kobold archer hits you for 3 damage. > The snaga fires a small arrow. (x2) > The kobold archer fires a small arrow. > You die. Killed by a kobold archer. [Character Equipment] a) a Cutlass (1d8) (+0,+0) Found lying on the floor at 250 feet (level 5). Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +1 DEX you would get 1.3 blows/round. Average damage/round: 9.1. b) a Sling (x2) (+4,+5) {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 100 feet (level 2). f) a Wooden Torch (501 turns) An inheritance from your family. Intensity 2 light. g) Studded Leather Armour (-1) [12,-4] {cursed} Found lying on the floor at 300 feet (level 6). It attracts opponents and weakens the defences. i) a Cloak [1,+0] Bought from a store on the surface. m) a Small Metal Shield [5,+0] Found lying on the floor at 200 feet (level 4). n) a Hard Leather Cap [2,+0] Found lying on the floor at 200 feet (level 4). p) a Pair of Leather Sandals [1,+3] Found lying on the floor at 150 feet (level 3). q) a Spade Bought from a store on the surface. [Character Quiver] 0) 16 Iron Shots (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 15.4. Average thrown damage: 5.1. 0% chance of breaking upon contact. [Character Inventory] a) a Book of Shadows [Shadows for Beginners] You can read this book. b) 2 Sprigs of Athelas c) a Pint of Fine Ale d) 2 Potions of Boldness e) 2 Potions of Blindness It can be thrown at creatures with damaging effect. f) a Potion of Heroism g) a Potion of Neutralize Poison i) 7 Scrolls of Phase Door m) 4 Scrolls of Detect Invisible n) 4 Scrolls of Light o) a Scroll of Deep Descent p) a Scroll of Curse Armour q) a Scroll of Wilderness Mapping r) a Scroll of Satisfy Hunger (tattered) You don't want to drop it on the ground. s) a Scroll of Word of Recall (rugged) t) 4 Scrolls of Identify u) 2 Scrolls of Blessing v) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. w) an Old Lantern (5000 turns) Found lying on the floor at 350 feet (level 7). Intensity 3 light. x) Soft Leather Armour [8,+0] An inheritance from your family. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:02 100ft 3 Defeated Lobelia Sackville-Baggins 00:00:06 200ft 5 Reached level 5 00:00:11 250ft 6 Defeated Fang, Farmer Maggot's Dog 00:00:26 300ft 10 Reached level 10 00:00:39 550ft 11 Was killed by a kobold archer [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : yes (hide_slaves) [Scene of Death] ^^....#^^ ^... ...^^ ... ....^^ ^^ .. . ...^^ .. ~~+~^....~ .. ...^...?~ .:{{.:....~ ~ ~k..~....~ ...#^o~^~....~ .^^..ooo......^ ^. ..^^....k.@..^^ ^^^^^...k...^^ ^^.....^^ #^^^^^^ 550' (L11) LF:3-? Light 3 Afraid Fed 48 % Berserk Bold Dirt [Player information] Player ID: Jimeh Time: 09:23:50 28-01-2023 Server Turns: 1529898551 Timestamp: 1674887030 Account score: 21